Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

PlaySoundFile

WizardyWizardy Member Posts: 24
[b][red]This message was edited by Wizardy at 2003-10-19 23:4:33[/red][/b][hr]
Hi!

I have this function:
[CODE]
void PlaySoundFile (const char *SoundFile)
{
if (!PlaySound (SoundFile, NULL, SND_FILENAME | SND_ASYNC))
{
printf ("Error occured!");
}
}
[/CODE]

If this function is run in win98, the sound file will not be played. There's always that message "error occured!". Why is that so? Should I initialize sound device? How do I do that, if I have to?

And, one more thing. Will I'll be able to play .mp3 files with this function? If not, which function do play .mp3 files and how to use it.

Thanks!


Comments

Sign In or Register to comment.