Forest on heightmap

Well, here's the thing:

I'm trying to make a FPS using Cel-Shade(,inspired by XIII) and it is working great so far. I've got a beautiful terrain using heightmap which is 80x80 and i get i framerate around 60-80 fps. The problem I encountered is that i want a forest on the terrain and i've figured that if I want to cover the whole terrain with trees, (which should be a possibility because its all random,) I will need some kind of optimizing, for without optimizing framerate is < than 1 fps (I don't think the game would be much fun at that framerate). Any ideas at all about getting a forest on the terrain?need about 8000 trees to cover the entire island.

Any other comments about my project?

[size=1]b[/size][blue][size=5]o[/size][/blue][size=1][email protected][/size]
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