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camerafeed (USB) into opengl

WVMWVM Member Posts: 2
I want to plug the live camerafeed of a USB or firewire camera into an openGL application. I don't mean taking an .avi or something and cutting it up into numerous openGL textures BEFORE starting the application.
A propos, with openGL I want to draw OVER the 'movie'.

I'm just looking for some general information, anyone got any pointers?

Comments

  • Vorsin S.V.Vorsin S.V. Member Posts: 25
    Use standard Windows capture capabilities. (Win SDK describes it, the function names are begins with "cap...", vfw.h).


    : I want to plug the live camerafeed of a USB or firewire camera into an openGL application. I don't mean taking an .avi or something and cutting it up into numerous openGL textures BEFORE starting the application.
    : A propos, with openGL I want to draw OVER the 'movie'.
    :
    : I'm just looking for some general information, anyone got any pointers?
    :
    :

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