I'm making a "tetris like" game and when three or more blocks of the same color are in a row/col they must be highlighted and then dissapear. It's the highlighting effect that I'm not quite sure how to do. I would like to make the blocks look as if they are being looked at through orange glass. The blocks are bitmaps and I am using c++ to write the program. Any help/ideas would really be appreciated. Thanks!!
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