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is game programming in c++ hard?

i want to be a game programmer and i know basic c++ but i want to know if it is hard to do game programming. i have books on c++ game programming but i dont feel im quite up to scratch with my c++ yet

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  • Wannabean333Wannabean333 Member Posts: 85
    : i want to be a game programmer and i know basic c++ but i want to know if it is hard to do game programming. i have books on c++ game programming but i dont feel im quite up to scratch with my c++ yet
    :
    if u only know basic c++, buy windows game programming for dummies. I got it for christmas last year (by request) and if you dont want to write your own game engine, the book gives you a nice one that you can use. Im writing a game right now (my first one) and i just started last week. I HIGHLY recommend this book for beginning 2d game programming with c++ and directx. All you need is a little experience in c/c++.

    "It's only worth what someone will pay for it."
    -Wannabean333 (*********)

  • scoutxr28scoutxr28 Member Posts: 3
    : i want to be a game programmer and i know basic c++ but i want to know if it is hard to do game programming. i have books on c++ game programming but i dont feel im quite up to scratch with my c++ yet
    :

    It's easy but very very very very (can't emphasize enough) time consuming, you have to spend everyday reading articles going through hell to find what you want, thank god for programming heaven we have the some of that knowledge we need in front of us (at our fingertips so to speak).

    I'm trying to still master it till this day, I have college to worry about and am finding it very hard to appropriate my time.

    Good luck though

    -=Scoutxr28=- (TI-83+/c++/Mac Os X/Windows Programmer)
  • kc2keokc2keo Member Posts: 110
    : i want to be a game programmer and i know basic c++ but i want to know if it is hard to do game programming. i have books on c++ game programming but i dont feel im quite up to scratch with my c++ yet
    :


    Well i've never made a good game engine in c++ but I am still in the process of reading tutorials online.

    I'd say yes you should get a book like the first replier said before. If you have a public library local in your area that supply books on programming go there and look at what they have if you havent already.

    Here are some of my resources of what I found:

    http://www.gamedev.net/reference/articles/article259.asp

    here is my post for my ORIGANAL game plan:

    http://forums.devshed.com/t112564/s.html

    here is my posting on some winsock programming:

    http://forums.devshed.com/t112328/s.html

    I'd like to say that when your making a game you are going to do a lot of thinking of your game design and you are going to scrap some and maybe lots of them.

    I've been programming and experementing with java programming for quite some time longer than c++ and c and i'd like to say if your listening to other people that program in c++ that they say bad things about java dont listen. Java is a great programming language. There are of course pros and cons about it and c++ has advantages over java but its the other way around also. I will mention one difference of why people prefer c++ over java. Its because c++ has better performance over java. There is also Garbage collection, c++ also gives you more control over memory. I'm not going to list all of the pros and cons here so

    here are some resources:

    http://forums.devshed.com/archive/42/2003/2/4/53607

    http://mywebpages.comcast.net/ylding/c/java.html

    http://www.cs.wustl.edu/~levine/courses/cs342/c++/javaVcpp-index.html

    Thats it for my imput on c++ game programming

    bye,
    George

    <------------------------------------------>

    Reach me at:

    AIM IM: kc2keo
    EMAIL: kc2keo@yahoo.com

  • Wannabean333Wannabean333 Member Posts: 85
    : i want to be a game programmer and i know basic c++ but i want to know if it is hard to do game programming. i have books on c++ game programming but i dont feel im quite up to scratch with my c++ yet
    :
    yeah like the last guy said, its all planning. Programming is the easy part of making a game. I highly recommend doing your first game how you think it would be the easiest, and then you will appreciate knowing how to plan well. In my next game that I'm making, called Anomaly, it's taking a whole lot of planning. I have cinematic scripting to plan, AI scripting, special effects planning, plot planning, mission planning, trigger planning, and tons of other stuff to plan. I'm planning it to the letter because in my first game, Terradyne, (geocities.com/platinum_games) I planned so little because I didnt know how. You learn to plan well by experience. It's almost impossible to learn to plan well from a book or etc. I don't even think there is a book about game planning. Back to terradyne, I was going to make Terradyne: Remix, an improved version of Terradyne, but I planned the first one so badly that i didn't program it well. Now when i say programming something well, i mean programming it so it can be easily changed. It does the same thing as if i had written it more easily to change, but since I want to improve it, I'd have to rewrite more than 1/2 of it to change just a few little things. The moral of the story is your first game should just be about learning the programming language, engine, etc. Your 2nd game is where you learn the Art of game programming.

    Have fun...

    "It's only worth what someone will pay for it."
    -Wannabean333 (*********)

  • kc2keokc2keo Member Posts: 110
    Here are some resources:

    http://www.gametutorials.com
    http://gamasutra.com

    Thats all of the resources I have at the moment. those are the ones I remember. I'm at a different computer at the moment and dont have my resourses with me on my favorites. search http://www.google.com and use different keywords searching for tutorials on game engine developing, the art of game developing, c++ buffers, c++ image rastering. There are many more.

    Bye,
    George

    <------------------------------------------>

    Reach me at:

    AIM IM: kc2keo
    EMAIL: kc2keo@yahoo.com

  • NZ_CobraNZ_Cobra Member Posts: 5
    yes

    but Windows Game Programming for Dummies is a brilliant book.
  • DecipherOneDecipherOne Member Posts: 4
    [b][red]This message was edited by DecipherOne at 2004-5-14 17:5:21[/red][/b][hr]
    [b][red]This message was edited by DecipherOne at 2004-5-14 17:1:2[/red][/b][hr]
    [b][red]This message was edited by DecipherOne at 2004-5-14 17:0:24[/red][/b][hr]
    [b][red]This message was edited by DecipherOne at 2004-5-14 16:59:10[/red][/b][hr]
    : i want to be a game programmer and i know basic c++ but i want to know if it is hard to do game programming. i have books on c++ game programming but i dont feel im quite up to scratch with my c++ yet
    :


    It depends on what you mean. If you have a good understanding of program architecture, and understand the different modules that make up good applications, then programming a game might be easier. To better understand the question your attempting to ask, I think it might help, first to understand what makes up a game. To help you in that I area I suggest you read this article.
    http://www.decipheroneproductions.com/DownLoads/GameEngineAnotomy101.pdf

    You can find this same article online but it is here in pdf form for easier viewing.

    The road to understanding game production is a long one. I wouldn't say that the hard part is the actual programming, but rather staying on the long path of reaching your destination, because there is a lot of information and parts involved. As long as you know how to put one foot in front of the other, and know how to not give up, then the rest should come easily enough.








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