Hey, I'm proud to say I've figured out how to make and use my own windows, pictures, cluts, sounds, cicns, etcetera. Now I'm trying to figure out how to make good looking three dimensional programs with think Pascal. Ive managed to make my own programs that get a 3d effect through a complicated math formula, and basic quickdraws line procedures to generate wireframe models. With quickdraw 3d Im supposed to be able to add textures, lighting, cameras, shadows, and more, but I cant figure it out. So far I've found:http://developer.apple.com/techpubs/quicktime/qtdevdocs/QD3D/qd3d_book.htm
The tutorials on this web site are impossible to understand, if they can even be called tutorials. What I need to see is an example program that uses quickdraw 3d. Could anyone explain how to use Quickdraw 3d or where I can get an example program?
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