I am a first time writer here, but i am pretty surtain this is a good messageboard and that there is a lot of people here who can help me.
I am making a "Asteroids" type of game in dx. I have come so far to creating the ship. Now i am about to make the CBullet class.
What i like to do is create a Thread for each bullet fired. Exh bullet will have a "surviving time", and after that time, the bullet will dissapeare. You will only have a surtain amount of bullets you can fire at a time, and if all the bullet are fired, you just have to wait till another bullet dies. You get my idea ?
I know how to make Threads in Java, but i dont know how to do it in C++, and to be honest. I am to lazy to read the manual
Thanks in advance
Im off to school now... see ya