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Footprint Volume Rendering

voldanielvoldaniel Member Posts: 1
During the course of implementing the algorithm of Footprint Volume Rendering, I have encounted a puzzled problem about how to blend the
pixels splatted by a sample into the frame buffer.

If you are familar with this aspect, can you give me a hand?


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  • Chris BrownChris Brown USAMember Posts: 4,624 ✭✭

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