i would like to draw all my game objects in 3D studio max and then use the textured models directly with directX. how could i do that ?
I heard something vague saying there was a tool to export the 3Dsmax scene for directx. Then you only need to print it at the good location on the screen and it's finished !!
no longer need to map the textures by hand...
can anyone help me ?!
thank you very much,