Welcome to the new platform of Programmer's Heaven! We apologize for the inconvenience caused, if you visited us from a broken link of the previous version. The main reason to move to a new platform is to provide more effective and collaborative experience to you all. Please feel free to experience the new platform and use its exciting features. Contact us for any issue that you need to get clarified. We are more than happy to help you.
This weekend I found a really cool game utility that searched for and CHANGED memory values for games while they were running. It was even able to monitor certain values, like health points, and immediately restore them after they were changed by the game.
I'm dying to know how this is done! I didn't think values in one processes could be directly changed by another process in Windows 98. I was always told that trying to do so would generate a GPF for sure.
Anyone have an idea how to do this?
0 · ·